Andrei Protasevich
Senior UI/UX Designer
Summary
Senior UI/UX Designer with 10+ years of experience designing Web3 and B2B platforms. I lead user-centered design from discovery through flows, screens, and states to implementation review. Along the way, I've built 2 production design systems that scale across products and let me ship features fast as the only designer.
Professional Experience
Senior UI/UX Designer, Magic Square
Jan 2024 – Present
Web3 app store and ecosystem with 2,500+ listed dApps
- Sole designer for the Magic Square ecosystem, worked directly with founders and engineers. Covered 6 products, including dApp store, user account, developer account, token utilities (staking, farms, swap), and marketing site.
- Owned user-centered design from research through handoff. Translated founder intent into prototyping, information architecture, responsive screens, states, edge cases, and implementation review with engineers.
- Defined visual design across products with pixel-level consistency: spacing, grids, typography, color, and accessibility.
Achievements
- Shipped 10+ features, including reward campaigns, gamification mechanics (raffles, price predictions, quests), a reputation system, a multi-state app detail page, and an AI chat assistant.
- Built the design system — 90+ components with an atomic design structure: design tokens, UI Kit with basic components, and complex patterns for product UI.
- Crafted a custom icon set of 182 icons used across the product UI.
- Set up 2 themes (light and dark) and 4 responsive breakpoints using Figma Variables modes, so the UI reskinned without extra work.
UI/UX Designer, MONT
May 2016 – Dec 2023
Enterprise software distributor working with 4,000+ partner companies
- Sole designer, worked with business analysts, engineers, product managers, and business leaders across 5 products: marketing portal, B2B portal, subscription management, e-commerce platform, and internal CMS.
- Took features from spec to implementation: picked up written specs from analysts, prototyped solutions, iterated through information architecture, responsive mockups, states, and edge cases, then reviewed implementation with engineers.
- Built patterns for data-heavy user interfaces: tables, multi-step forms, dashboards, document workflows, and custom iconography.
Achievements
- Designed and shipped 20+ features across the products: partner account dashboard, registration flows, order and document processing, subscription lifecycle, product catalog, and content management for events, news, and promotions.
- Built the component library — 50+ components on a token-based foundation. New screens were assembled from existing parts, so a small team shipped fast without losing consistency.
- Designed 56 custom icons that shipped with the design system.
UI/UX Designer, GGEM
Sep 2023 – Dec 2023
Early-stage Web3 startup, web launcher for Web3 gaming
- Worked with a lead designer who set scope and reviewed work. Designed user and admin interfaces, prototyped key flows, and defined information architecture for an early-stage Web3 product.
- Expanded the UI Kit with new components as feature requirements changed.
Skills
UI/UX DesignProduct DesignDesign SystemsDesign TokensUI KitsStyle GuidesFigmaPrototypingMockupsInteraction DesignResponsive DesignUser FlowsUser ResearchUsabilityInformation ArchitectureAccessibilityDesign HandoffSaaSWeb3AI-Assisted DesignCross-Functional CollaborationStakeholder Engagement
Side Projects
Education
Moscow Art and Industry Institute • 2009 – 2015
Specialist degree (equivalent to Master's), Graphic Design
Certifications
User Interface Design Specialization — University of Minnesota • 2025
Enterprise Design Thinking Practitioner and Co-Creator — IBM • 2023
Digital: UX & UI Design — British Higher School of Art and Design • 2016
Languages
English — B2 Upper Intermediate (EF SET verified)Russian — Native


